Roles : Gameplay Programmer, Technical Designer
Shown at IndieCade Europe Show & Tell 2019
Third year project at Supinfogame Rubika, Skew'it is a mobile game where you cook and skewer living ingredients while they try to trash your kitchen.
Discover 3 different worlds with completely different ways of cooking. Meet 9 crazy ingredients with their own quirks and personalities. Try to score the best skewer and unlock all of the different recipes !
What I did :
Gameplay - Ingredient & environment interactions
AI - Programmed 9 different AIs that interact with each other and the environment
Pipeline - Defined the performance budget and communicated with the Game Artists to produce optimized assets and effects
Shaders - Dynamic holes in the levels using the stencil buffer
Face animation system using the second UV set to create facial animations easily
Procedural LineRenderer-based arms animation system
Gameplay - Designed an ergonomic interaction system for mobile touch controls.